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Cinders of the Dragonkin(Demo)
Studio:
Personal Project
ROLE:
Audio and Level Director
DESCRIPTION:
This demo was a vision I had for a souls like dragon boss battle. The purpose was to showcase my game audio skills. I designed and implemented all the audio and I implemented the music. I came up with the level design and directed it overseeing programming, vfx and audio. The game was made in Unreal Engine 5 and audio implemented via WWISE.
YEAR:
2024
GENRE:
Action
Engine
Unreal Engine 5.4
PLATFORM:
PC
Download Demo Here
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