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Cinders of the Dragonkin(Demo)

Studio:

Personal Project

ROLE:

Audio and Level Director

DESCRIPTION:

This demo was a vision I had for a souls like dragon boss battle. The purpose was to showcase my game audio skills. I designed and implemented all the audio and I implemented the music. I came up with the level design and directed it overseeing programming, vfx and audio. The game was made in Unreal Engine 5 and audio implemented via WWISE. 

YEAR:

2024

GENRE:

Action 

Engine

Unreal Engine 5.4

PLATFORM:

PC

Download Demo Here

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